14 Nov
2010
14 Nov
'10
1:19 p.m.
On 11/14/2010 22:17, David Adam wrote:
if(wined3d_settings.rendertargetlock_mode == RTL_DISABLE) { - static BOOL warned = FALSE; - if(!warned) { - ERR("The application tries to lock the render target, but render target locking is disabled\n"); - warned = TRUE; - } + ERR("The application tries to lock the render target, but render target locking is disabled\n"); return; }
Why is it useless?