22 Apr
2008
22 Apr
'08
6:06 a.m.
On 22/04/2008, Austin English <austinenglish(a)gmail.com> wrote:
- /* Declare loop registers aLx */ + /* Declare loop registers alx */ for (i = 0; i < reg_maps->loop_depth; i++) { shader_addline(buffer, "int aL%u;\n", i); shader_addline(buffer, "int tmpInt%u;\n", i); As can be seen a few lines down, the registers are declared as "aL%u".