19 Apr
2013
19 Apr
'13
5:01 p.m.
Hrm, I sent the wrong version of the patch, I had actually moved the depth/stencil check earlier (so yeah, totally agree on that part). Also you're right about WINED3DFMT_FLAG_RENDERTARGET, for some reason I thought we were setting that in check_fbo_compat() but it's clearly not the case. I'm sending the updated patches in a bit (also dropping patches 5-7 since they are superseded by yours).