j
k
j a
j l
Am Sonntag 03 Dezember 2006 21:52 schrieb Markus Amsler:
/* IWineD3DTexture */ + IWineD3DTextureImpl_Destroy, Wouldn't it maybe be better to make the destroy method part of IWineD3DBase?
Attachments:
Back to the thread
Back to the list