30 Nov
2006
30 Nov
'06
11:39 a.m.
On 11/30/06, Stefan Dösinger <stefandoesinger(a)gmx.at> wrote:
What makes it worth including it in wine is that a huge number of games use it too. Thunking directly to the Linux / macos openal lib avoids the whole openal->directsound->winmm->driver->linux audio api rollercoaster.
I agree, if having this lib in the wine tree lets us skip the whole rollercoaster and produces better results for the users then we should include it. -- Steven Edwards "There is one thing stronger than all the armies in the world, and that is an idea whose time has come." - Victor Hugo