21 Jul
2010
21 Jul
'10
11:01 a.m.
On 20 July 2010 22:05, Stefan Dösinger <stefandoesinger(a)gmx.at> wrote:
Am 20.07.2010 um 18:51 schrieb Henri Verbeet:
- || gl_info->supported[WINE_NORMALIZED_TEXRECT]) + || gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT]) I understand the WINE->WINED3D part - it's a wined3d specific thing, nothing wine global. But why did you add GL to the name?
Consistency with the enum name, and WINED3D_GL_EXT_NONE, WINED3D_GL_EXT_COUNT and WINED3D_GL_VERSION_2_0.