16 Dec
2011
16 Dec
'11
4:18 p.m.
Howdy! I ran into this bug when running a game of mine, and it seemed doable for me. The bug is due to msvcp90 missing its file I/O stuff. Here's the link: http://bugs.winehq.org/show_bug.cgi?id=25966 My intention is to implement these classes as wrappers of ntdll's file I/O API. Is this the right approach, or is there another API that is more preferable? -- Aaron Faanes <dafrito(a)gmail.com>