20 Jul
2022
20 Jul
'22
5:45 p.m.
On Mon, 11 Jul 2022 at 16:28, Conor McCarthy <cmccarthy(a)codeweavers.com> wrote:
@@ -1310,6 +1310,7 @@ static void vkd3d_init_feature_level(struct vkd3d_vulkan_info *vk_info, CHECK_FEATURE(shaderClipDistance); CHECK_FEATURE(shaderCullDistance); CHECK_FEATURE(shaderImageGatherExtended); + CHECK_FEATURE(shaderStorageImageReadWithoutFormat); CHECK_FEATURE(shaderStorageImageWriteWithoutFormat); CHECK_FEATURE(tessellationShader);
I don't think that should be required for feature level 11.0?