22 Oct
2005
22 Oct
'05
5:43 p.m.
On Wed, Oct 12, 2005 at 11:55:10AM +0200, Tomas Carnecky wrote:
I need to preload my own library with a custom glXSwapBuffers(). But wine opengl libGL.so directly so there's no way to do it.
Out of curiosity, why do you need this ?
What about linking x11drv directly with libGL?
If we do this, we will get a hard dependency between Wine and OpenGL which will lead to a lot of packaging nightmares. Lionel -- Lionel Ulmer - http://www.bbrox.org/