Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com> --- v2: - avoid crashing on Win2008 Warp. dlls/d3d10core/tests/d3d10core.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c index deb6144a4be..4332ce2dcf2 100644 --- a/dlls/d3d10core/tests/d3d10core.c +++ b/dlls/d3d10core/tests/d3d10core.c @@ -9819,6 +9819,15 @@ static void test_copy_subresource_region(void) ID3D10Device_ClearRenderTargetView(device, test_context.backbuffer_rtv, red); + if (!is_warp_device(device)) + { + /* Broken on Win2008 Warp */ + ID3D10Device_CopySubresourceRegion(device, (ID3D10Resource *)dst_texture, 0, + 1, 1, 0, NULL, 0, &box); + ID3D10Device_CopySubresourceRegion(device, NULL, 0, + 1, 1, 0, (ID3D10Resource *)src_texture, 0, &box); + } + set_box(&box, 0, 0, 0, 2, 2, 1); ID3D10Device_CopySubresourceRegion(device, (ID3D10Resource *)dst_texture, 0, 1, 1, 0, (ID3D10Resource *)src_texture, 0, &box); -- 2.26.2