24 Aug
2010
24 Aug
'10
4:41 a.m.
On 24 August 2010 05:05, Misha Koshelev <misha680(a)gmail.com> wrote:
+ elements[idx].Stream = 0xFF; + elements[idx].Offset = D3DXGetDeclVertexSize(elements, 0); + elements[idx].Stream = 0; That's ugly.
+ memcpy(Declaration, elements, size * sizeof(D3DVERTEXELEMENT9)); That's unnecessary.