The 256x256 pixel icons are designed to be viewed in that size. They can, and often do, contain a different picture to the smaller icons. When you scale them down to a smaller size, they look bad. On MacOS that may not matter since multiple icon sizes are written and the best is chosen, but on freedesktops we only write 1 icon size at the moment, and then it gets scaled to something like 64x64, so it really does make a difference. Install eMule and see its icons on Gnome as an example. On Tue, Jan 11, 2011 at 5:48 AM, Ken Thomases <ken(a)codeweavers.com> wrote:
The existing code would always prefer a smaller icon because it was misinterpreting 256x256 icons as 0x0. --- programs/winemenubuilder/winemenubuilder.c | 32 +++++++++++++++------------ 1 files changed, 18 insertions(+), 14 deletions(-)