25 Feb
2020
25 Feb
'20
2:10 p.m.
I think GlobalHandle() does the right thing here because it should succeed if the buffer is allocated by GlobalAlloc(GMEM_FIXED) or HeapAlloc(). Therefore, dsound needs to be fixed. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48635 Signed-off-by: Akihiro Sagawa <sagawa.aki(a)gmail.com> --- dlls/dsound/buffer.c | 16 +++++----------- dlls/dsound/tests/dsound.c | 6 ++++++ 2 files changed, 11 insertions(+), 11 deletions(-)