On Wed, Mar 31, 2021 at 12:04 AM Zebediah Figura <zfigura(a)codeweavers.com> wrote:
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> --- libs/vkd3d-shader/hlsl_codegen.c | 51 ++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 42e8f86a..505a77e7 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -797,6 +797,55 @@ static void allocate_temp_registers_recurse(struct list *instrs, struct liveness } }
+static void allocate_const_registers_recurse(struct list *instrs, struct liveness *liveness) +{ + struct hlsl_ir_node *instr; + + LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry) + { + switch (instr->type) + { + case HLSL_IR_CONSTANT: + { + struct hlsl_ir_constant *constant = hlsl_ir_constant(instr); + + if (instr->data_type->reg_size > 1) + constant->reg = allocate_range(liveness, 1, INT_MAX, instr->data_type->reg_size); + else + constant->reg = allocate_register(liveness, 1, INT_MAX, instr->data_type->dimx);
Not that it makes a difference in practice, but shouldn't this be UINT_MAX in theory?