26 Jan
2009
26 Jan
'09
8:16 a.m.
2009/1/25 Claudio Ciccani <klan(a)users.sf.net>:
+ WORD vertexBlendSW : 1; /* vertexBlend software fallback used */
I'm not sure we want to implement vertex blending in software in the first place (rather than through a shader), but you can't just add a bitfield here without changing the padding.