23 Feb
2018
23 Feb
'18
12:16 p.m.
On 22 February 2018 at 19:13, Józef Kucia <jkucia(a)codeweavers.com> wrote:
+ if (dst->texture && !(dst_desc.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_DEPTHSTENCIL))) + { + WARN("Destination is a texture.\n"); + goto done; + } The WARN is a little inaccurate since e.g. rendertarget textures are fine.