Adds declaration for D3DX10LoadTextureFromTexture function. Signed-off-by: Connor McAdams <conmanx360(a)gmail.com> --- include/d3dx10tex.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h index 0f67b6016f..181e4f3fb7 100644 --- a/include/d3dx10tex.h +++ b/include/d3dx10tex.h @@ -145,6 +145,9 @@ HRESULT WINAPI D3DX10FilterTexture(ID3D10Resource *texture, UINT src_level, UINT HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *img_info, HRESULT *hresult); +HRESULT WINAPI D3DX10LoadTextureFromTexture(ID3D10Resource *src_tex, D3DX10_TEXTURE_LOAD_INFO *tex_load_info, + ID3D10Resource *dst_tex); + #ifdef __cplusplus } #endif -- 2.20.1