27 Dec
2008
27 Dec
'08
4:20 p.m.
Le Friday 26 December 2008 22:35:18 Vincent Pelletier, vous avez écrit :
As I guess IWineD3DDeviceImpl_CreateTexture should then return a failure code, I patched it and made the test give up if texture allocation failed. (patch attached)
Updated to test previous return code, instead of accessing a list behin potentially NULL pointer. -- Vincent Pelletier