17 Mar
2008
17 Mar
'08
12:39 p.m.
On 17/03/2008, Paul Vriens <paul.vriens.wine(a)gmail.com> wrote:
Hi,
In the past we had some occurrences of comparisons with NULL flags. I had this check run again today and it came back with:
./dlls/wined3d/arb_program_shader.c:316: if(max_constantsF + extra_constants_needed + 1 < GL_LIMITS(pshader_constantsF) && FALSE) {
Is this line correct? Doesn't this alway return FALSE?
Looks like leftover debug code to me.