On Thu, Aug 5, 2021 at 1:04 PM Nikolay Sivov <nsivov(a)codeweavers.com> wrote:
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- include/Makefile.in | 2 +- include/d3dx10core.h | 116 +++++++++++++++++++++++++++++++++++++++++ include/d3dx10core.idl | 75 -------------------------- 3 files changed, 117 insertions(+), 76 deletions(-) create mode 100644 include/d3dx10core.h delete mode 100644 include/d3dx10core.idl
diff --git a/include/d3dx10core.h b/include/d3dx10core.h new file mode 100644 index 00000000000..053e3a9c072 --- /dev/null +++ b/include/d3dx10core.h @@ -0,0 +1,116 @@ +/* + * Copyright 2015 Alistair Leslie-Hughes + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include "d3dx10.h" + +DEFINE_GUID(IID_ID3DX10ThreadPump, 0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb); + +#define INTERFACE ID3DX10DataLoader +DECLARE_INTERFACE(ID3DX10DataLoader) +{ + STDMETHOD(Load)(THIS) PURE; + STDMETHOD(Decompress)(THIS_ void **data, SIZE_T *bytes) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** ID3DX10DataLoader methods ***/ +#define ID3DX10DataLoader_Load(p) (p)->lpVtbl->Load(p) +#define ID3DX10DataLoader_Decompress(p,a,b) (p)->lpVtbl->Decompress(p,a,b) +#define ID3DX10DataLoader_Destroy(p) (p)->lpVtbl->Destroy(p) +#else +/*** ID3DX10DataLoader methods ***/ +#define ID3DX10DataLoader_Load(p) (p)->Load() +#define ID3DX10DataLoader_Decompress(p,a,b) (p)->Decompress(a,b) +#define ID3DX10DataLoader_Destroy(p) (p)->Destroy() +#endif
Technically, in good-old d3dx fashion, it looks like the C macros aren't present in the original header file. I don't know that it's a problem if we do define them, but it seemed worth mentioning.