Thanks for the suggestion; I didn't realize you could get a pointer to the string itself. Here's an updated patch. I also changed the wording some more to make it less similar to the native dxdiag. On Sat, Sep 19, 2009 at 12:05 PM, Henri Verbeet <hverbeet(a)gmail.com> wrote:
2009/9/18 Brian Nguyen <mtxcoll(a)gmail.com>:
Here's an updated patch that stores the string in an En.rc resource file and loads it using a wrapper for LoadString. How does this look?
I think that should work, but how about something like this:
static const WCHAR *DxDiag_LoadString(UINT id) { static const WCHAR failed[] = { 'F', 'a', 'i', 'l', 'e', 'd', '!', '\0' }; const WCHAR *ret;
if (!LoadStringW(GetModuleHandleW(NULL), id, (WCHAR *)&ret, 0)) { WINE_FIXME("Failed to load string %u, last error %u.\n", id, GetLastError()); return failed; }
return ret; }
+ DXDIAG_MESSAGE_HELP, You have a trailing space here.
-- Brian Nguyen mtxcoll(a)gmail.com