hello all i'm sorry if this is a bit off topic... i'm involved in a study of the evolution of wine, based on its releases: so far i tried to collect what i could find on the web, but some of the earliest points i'm still missing: maybe somebody involved in the development of wine still has these oldest releases? i'll be glad to illustrate the research if (anybody) interested Andrea At 15:54, mercoledì 30 novembre 2005, wine-devel-request(a)winehq.org wrote:
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1. Re: Monochrome bitmaps again (Alexandre Julliard) 2. Re: Monochrome bitmaps again (Oldrich Jedlicka) 3. Debugging Critical Section lockups (David D. Hagood) 4. Re: Does the Windows version of Mozilla need to be installed to use the Mozilla ActiveX plugin? (Aric Cyr) 5. Re: Does the Windows version of Mozilla need to be installed to use the Mozilla ActiveX plugin? (Tom Wickline) 6. Re: Re; Question about current Shell Folder registry settings... (Markus Gömmel) 7. Re: DllCanUnloadNow for dlls/msi (James Hawkins) 8. Re: Question about current Shell Folder registry settings... (Markus Gömmel) 9. Re: Please HELP, info required about 'DIB_Status_GdiMod' and 'DIB_Status_AppMod' (Marinescu-Ghetau Iulian)
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Message: 1 Date: Wed, 30 Nov 2005 12:42:45 +0100 From: Alexandre Julliard <julliard(a)winehq.org> Subject: Re: Monochrome bitmaps again To: Oldrich Jedlicka <oldium.pro(a)seznam.cz> Cc: wine-devel(a)winehq.org Message-ID: <87wtiq4b0q.fsf(a)wine.dyndns.org> Content-Type: text/plain; charset=us-ascii
Oldrich Jedlicka <oldium.pro(a)seznam.cz> writes:
Hi all,
again I go here to ask what is wrong with my patch sent on 23 Nov 2005 to wine-patches (still not in CVS).
The problem with monochrome bitmaps with inverted colors was discovered in game "Neighbours from Hell". I tested the patch with simulated inverted colors monochrome bitmap and it is working perfectly. Also the game is working fully. I do not see any reason why it was (probably) ignored again (last time there was a hidden compile problem).
The changes look ok, but please send separate fixes as separate patches, there are really 3 different fixes in your patch.