8 Aug
2016
8 Aug
'16
6:36 p.m.
On 2016-08-08 11:53, Henri Verbeet wrote:
On 7 August 2016 at 21:22, Stefan Dösinger <stefandoesinger(a)gmx.at> wrote:
D3D10_DRIVER_TYPE is defined in d3d10misc.h, so MIDL complains that it doesn't know about it. Would introducing d3d10misc.idl help? I guess yes, but it doesn't exist in my Windows SDK copy. There's just a plain d3d10misc.h file that doesn't appear to be generated from an IDL file. Do we care about this?