30 May
2009
30 May
'09
9:43 a.m.
Am 30.05.2009 um 07:24 schrieb Dmitry Timoshkov:
"Rico Schüller" <kgbricola(a)web.de> wrote:
- /* version info? */ - skip_dword_unknown(&ptr, 2); + /* Compiled target version (e.g. fx_4_0=0xfeff1001, fx_4_1=0xfeff1011). */ + read_dword(&ptr, &e->version); + TRACE("Target: %#x\n", e->version);
0xfeff/0xfffe is a unicode byte order mark, could it serve the same purpose here? On top of my head I think it is the shader type marker - pixel shader, vertex shader, geometry shader. I don't have the headers atm, so I can't check to be sure.