On Tue, Aug 17, 2021 at 7:39 PM Zebediah Figura <zfigura(a)codeweavers.com> wrote:
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> --- libs/vkd3d-shader/hlsl_sm4.c | 34 +++++++++++++++++++++++++++++++++- libs/vkd3d-shader/sm4.h | 1 + 2 files changed, 34 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 977b8395..c9a427d8 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -20,12 +20,44 @@
#include "hlsl.h" #include <stdio.h> +#include "sm4.h" + +static void write_sm4_shdr(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) +{ + const struct hlsl_profile_info *profile = ctx->profile; + struct vkd3d_bytecode_buffer buffer = {0}; + + static const uint16_t shader_types[VKD3D_SHADER_TYPE_COUNT] = + { + VKD3D_SM4_PS, + VKD3D_SM4_VS, + VKD3D_SM4_GS, + VKD3D_SM5_HS, + VKD3D_SM5_DS, + VKD3D_SM5_CS, + 0, /* EFFECT */ + 0, /* TEXTURE */ + VKD3D_SM4_LIB, + }; + + put_u32(&buffer, (shader_types[profile->type] << 16) | (profile->major_version << 4) | profile->minor_version);
It might make sense to use vkd3d_make_u32() here. There are other similar occurrences in patch 4/6 and 5/6.