20 Jul
2016
20 Jul
'16
3:47 a.m.
On 20 July 2016 at 06:37, Jan Schmidt <jan(a)centricular.com> wrote:
Invert images when copying to a Direct3D surface if they are provided bottom-up.
Is that observable behaviour? I.e., could you write a test that verifies where the data ends up in the surface? If it isn't, it may be better to just flip the image when presenting it.