6 Oct
2006
6 Oct
'06
6:42 a.m.
Stefan Dösinger wrote:
@@ -851,6 +853,13 @@ DllMain(HINSTANCE hInstDLL,
+ /* Initialize the ddraw object list critical section unconditionally + * Even if the app doesn't use multithreaded ddraw objects it can still + * use multiple ddraw objects in multiple threads + * Well, initialize it only once + */ + if(counter == 0) InitializeCriticalSection(&listCrit); +
Isn't "counter" redundant? When DllMain is called, the loader lock is held. Furthermore, DllMain( ... DLL_PROCESS_ATTACH) is only called once per process, so counter should only ever be 1 after a DLL_PROCESS_ATTACH and 0 after a DETACH. Mike