29 Aug
2008
29 Aug
'08
1:30 a.m.
2008/8/29 Chris Ahrendt <celticht32(a)aol.com>:
This is a patch to correct a vertex shader error that is caused by an error in dlls/wined3d/drawprim.c
In the function drawStridedSlow
currently it only handles 4 modes with this fix it handles the 16 defined nodes in the win API..
It's not that easy.