6 Dec
2007
6 Dec
'07
3:57 p.m.
Hi wined3d devs, i get this message on my notebook (Quadro 570m): fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers does anyone want some traces or other infos? or is this a problem most likely going away with the next nvidia driver update? -- cu