11 May
2018
11 May
'18
8:06 a.m.
SDL_Init(SDL_INIT_HAPTIC) fails if SDL is built without haptic support. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- dlls/winebus.sys/bus_sdl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/winebus.sys/bus_sdl.c b/dlls/winebus.sys/bus_sdl.c index 03e7cb3e2ba2..159727f6bce4 100644 --- a/dlls/winebus.sys/bus_sdl.c +++ b/dlls/winebus.sys/bus_sdl.c @@ -910,7 +910,7 @@ static DWORD CALLBACK deviceloop_thread(void *args) if (pSDL_Init(SDL_INIT_GAMECONTROLLER|SDL_INIT_HAPTIC) < 0) { - ERR("Can't Init SDL\n"); + ERR("Can't init SDL: %s\n", pSDL_GetError()); return STATUS_UNSUCCESSFUL; } -- 2.16.1