23 Aug
2010
23 Aug
'10
12:01 p.m.
On 23 August 2010 13:49, paulo lesgaz <jeremielapuree(a)yahoo.fr> wrote:
I already sent such a patch. Julliard did not like the gazillions of conditions if.... then. I never found a way to avoid them. The offset can be computed thanks to the function D3DXGetDeclVertexSize
You know, just give the attached patches a try. Untested, of course.