16 Feb
2018
16 Feb
'18
8:12 a.m.
To make things clear, this patch isn't really correct. This comes from bug 43998, where it's described what's exactly wrong with it. Yet, bugzilla bugs have much worse visibility than wine-devel. So, if someone, who understands the initialization order in treeview, could shed some light on this problem, that should get this patch moving in the correct direction. - how is treeview initialized ? - when can this initialization go wrong the way it does in bug 43998 ? - what would be the proper place for this call (cause doing it *during* painting is most likely wrong) ?