2 Sep
2014
2 Sep
'14
5:28 a.m.
On 1 September 2014 18:12, Johannes Brandstätter <jbrandst(a)2ds.eu> wrote:
- wined3d_settings.emulated_textureram = TmpVideoMemorySize *1024*1024; - TRACE("Use %iMB = %d byte for emulated_textureram\n", + wined3d_settings.emulated_textureram = (UINT64)TmpVideoMemorySize *1024*1024; + TRACE("Use %iMiB = %llu byte for emulated_textureram\n", Unfortunately we can't use %ll in Wine, you'll have to wine_dbgstr_longlong(). You can look at other places in wined3d for examples of how it's used.