On 15 November 2011 00:13, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+ if (!HWDesc) + { + WARN("HWDesc is NULL, returning DDERR_INVALIDPARAMS.\n"); + return DDERR_INVALIDPARAMS; + } + else if(!check_d3ddevicedesc_size(HWDesc->dwSize)) + { + WARN("HWDesc->dwSize is %u, returning DDERR_INVALIDPARAMS.\n", HWDesc->dwSize); + return DDERR_INVALIDPARAMS; + } + else if (!HelDesc) + { + WARN("HelDesc is NULL, returning DDERR_INVALIDPARAMS.\n"); + return DDERR_INVALIDPARAMS; + } + else if(!check_d3ddevicedesc_size(HelDesc->dwSize)) + { + WARN("HelDesc->dwSize is %u, returning DDERR_INVALIDPARAMS.\n", HelDesc->dwSize); + return DDERR_INVALIDPARAMS; + } The "else" is redundant here. Please use consistent formatting.
+ hw_caps.dwSize = sizeof(hel_caps) + 1; Strictly speaking that should be "sizeof(hw_caps) + 1".
+ case 172: /* DirectX 3, IDirect3DDevice1 */ + ok(hw_caps.dwMaxTextureRepeat == 0xfefefefe, "dwMaxTextureRepeat was modified: %#x.\n", + hw_caps.dwMaxTextureRepeat); + ok(hel_caps.dwMaxTextureRepeat == 0xfefefefe, "dwMaxTextureRepeat was modified: %#x.\n", + hel_caps.dwMaxTextureRepeat); + /* drop through */ + case 204: /* DirectX 5, IDirect3DDevice2 */ + ok(hw_caps.dwMaxTextureRepeat == 0xfefefefe, "dwMaxTextureRepeat was modified: %#x.\n", + hw_caps.dwMaxTextureRepeat); + ok(hel_caps.dwMaxTextureRepeat == 0xfefefefe, "dwMaxTextureRepeat was modified: %#x.\n", + hel_caps.dwMaxTextureRepeat); This doesn't make a lot of sense, both cases are the same.