18 Apr
2014
18 Apr
'14
12:08 p.m.
On 17 April 2014 15:47, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
--- dlls/d3d9/texture.c | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-)
I suppose this works, but I don't think it's really necessary. At some point wined3d_texture_get_sub_resource() will go away of course, but I don't think there's a reason we can't e.g. have a wined3d_resource_get_sub_resource_desc(), or alternatively just store the information on d3d9 volume creation.