5 Jun
2025
5 Jun
'25
3:18 a.m.
The APIs and call numbers in win32syscalls.h don't seem to match those in the Windows system. NtGdiAlphaBlend is listed as 4 in win32syscalls.h, but in reality, it's 0x1075 in win32u.dll on Windows 11. So are these values user-defined?