26 Apr
2013
26 Apr
'13
5:37 a.m.
On 25 April 2013 23:55, Matteo Bruni <matteo.mystral(a)gmail.com> wrote:
2013/4/25 Henri Verbeet <hverbeet(a)gmail.com>:
Seems ok, though a small comment explaining the issue this patch fixes probably wouldn't hurt.
A comment in the commit message or in the code?
The code. For example above the "glReadBuffer(GL_NONE);".