16 Aug
2009
16 Aug
'09
8:59 p.m.
The best test case I think for that is ddraw-gl. A lot of 2D games use partial locking. Roderick On Sun, Aug 16, 2009 at 10:43 PM, Henri Verbeet<hverbeet(a)gmail.com> wrote:
Actually, do you have an application that needs partial texture updates? I implemented it, but I need something to test against.