21 Mar
2008
21 Mar
'08
8:53 a.m.
On 20/03/2008, tony.wasserka(a)freenet.de <tony.wasserka(a)freenet.de> wrote:
...and clean up everything again. I have no idea why it's StretchRect and not UpdateSurface or something, but the native dll is doing it like this.
+ /* The native d3dx9 does a buffer->GetDevice(&bufdev) here. ...and that's pretty much unacceptable.