17 Mar
2010
17 Mar
'10
8:54 a.m.
On 17 March 2010 14:48, Roderick Colenbrander <thunderbird2k(a)gmail.com> wrote:
This first patch disables hardware accelerated 8-bit blitting. This code will completely use the shader backend later on and won't require hacks like 'paletteOverride'.
I'm not sure breaking things is the right approach?