On Sun, Jun 14, 2009 at 12:43 AM, Karl Vogel<karl.vogel(a)gmail.com> wrote:
In ran into a problem with a game, Dark Age of Camelot, where it locked up after logging into the game. After some tracing it became apparent that the game was trying to read bytes from /dev/random, but due to me working remotely on the computer, not enough entropy was generated which stalled the game.
I was just wondering if it would be acceptable to specifically check for /dev/random in wine_nt_to_unix_file_name() and turn that into /dev/urandom ?!
Hi Karl It's more than likely that this call is supposed to fail, since on windows /dev/random would be interpreted as c:\dev\random, if C: is the current drive. This bug also affects other applications see, 15883. Regards Jeff http://bugs.winehq.org/show_bug.cgi?id=15883