6 Jan
2008
6 Jan
'08
9:31 a.m.
Since everybody agrees that we need a built-in d3dx9, we could begin to implement it. In the last talk about it, no plan was found to implement it: does one create a wined3dx or implement on the top of the last d3dx9 dll? So, I think that a definitive answer should be given very quickly. David --------------------------------- Ne gardez plus qu'une seule adresse mail ! Copiez vos mails vers Yahoo! Mail