14 Apr
2003
14 Apr
'03
7:48 p.m.
Mike Hearn <m.hearn(a)signal.qinetiq.com> writes:
In fact, for a lot of uses I believe simply exporting LoadLibrary and GetProcAddress would be enough - it's often for things like codecs with few entry points. Doesn't need to be a part of the traditional build process.
For that, using Wine is a bit overkill; all you need is a PE loader and some glue code depending on what dll you are trying to load. You are much better off copying a few bits of Wine source into your app than trying to make use of the unmodified Wine dlls. That's basically the mplayer approach. -- Alexandre Julliard julliard(a)winehq.com