30 Aug
2016
30 Aug
'16
12:52 p.m.
On 29 August 2016 at 23:01, Stefan Dösinger <stefandoesinger(a)gmx.at> wrote:
+ * is transformed, and this vertex is offscreen.· Trailing whitespace.
As an aside, those float comparisons are probably safe enough, but perhaps those should use compare_vec4()?