31 May
2019
31 May
'19
12:15 p.m.
Dmitry Timoshkov <dmitry(a)baikal.ru> writes:
Alexandre Julliard <julliard(a)winehq.org> wrote:
My question was whether it's drawn with transparency in that case, since it's not really specified in which cases a DDB is considered to have an alpha channel.
In order to draw it with a transparency it's necessary to create a 32-bpp DIB section, copy source bitmap bits, and use GdiAlphaBlend() with a DIB section. Basically my patch does all of this.
Yes of course. My question was whether on Windows it's drawn transparent even for the DDB case. I guess the answer is yes since you have an app that does this, but a small test case wouldn't hurt. -- Alexandre Julliard julliard(a)winehq.org