4 Jan
2016
4 Jan
'16
3:37 p.m.
Am 04.01.2016 um 14:11 schrieb Henri Verbeet <hverbeet(a)codeweavers.com>:
This fixes commit b0d4502c29941c31108a53d6c23f9e23196fb7ec. I asked Riccardo about this init change in an earlier version, and afair he said creating cubemaps without a device crashes on some Windows drivers. I can't find the exchange in the archives, it was probably on IRC. Riccardo, do you remember why you made this change?
- if ((test_data[i].caps2 & DDSCAPS2_CUBEMAP) - && !(device_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP)) - { - skip("Device does not support cubemaps.\n"); - continue; - } You're creating cubemaps without checking for support now.