21 Aug
2011
21 Aug
'11
8:32 a.m.
Hi, I see what you mean about buffer_unload(). I understand you are saying that this patch is not "complete" (in the sense HASDESC flag being cleared this means this is not a proper way to flag such buffers), not that what the patch is trying to do is a non-existing issue. I will propose an update. However, I will focus on Constants submission first, in order to get the submission process right. One thing at a time. Thanks, 2011/8/20 Henri Verbeet <hverbeet(a)gmail.com>
On 20 August 2011 18:46, Norbert Lataille <nlataill(a)gmail.com> wrote:
Patch is forcing WINED3D_BUFFER_HASDESC flag at Index Buffer creation time, I doubt this works properly, unloads will drop it again.