4 Oct
2019
4 Oct
'19
6:11 p.m.
On Fri, Oct 4, 2019 at 6:07 PM Andrey Gusev <andrey.goosev(a)gmail.com> wrote:
typedef enum D3DCOMPILER_STRIP_FLAGS { D3DCOMPILER_STRIP_REFLECTION_DATA = 1, D3DCOMPILER_STRIP_DEBUG_INFO = 2, D3DCOMPILER_STRIP_TEST_BLOBS = 4, + D3DCOMPILER_STRIP_PRIVATE_DATA = 8, + D3DCOMPILER_STRIP_ROOT_SIGNATURE = 10, D3DCOMPILER_STRIP_FORCE_DWORD = 0x7fffffff } D3DCOMPILER_STRIP_FLAGS;
You want 0x10 there, or decimal 16. Probably better to use hex literals in all these entries for consistency.