1 May
2011
1 May
'11
9:36 a.m.
Hi, On Apr 29, 2011, at 3:50 PM, Andrew Eikum wrote:
+ LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){ + OSSpinLockLock(&client->lock); + if(client->playing == StatePlaying){ + *state = AudioSessionStateActive;
I think the session should be considered active if a client is in StateInTransition, too. Regards, Ken