12 Jun
2008
12 Jun
'08
2:43 p.m.
Two Preload calls in FindContext. And bug 13079: http://bugs.winehq.org/show_bug.cgi?id=13079 Ah, I think 13079 is an entirely different bug. Vertex buffers aren't involved in offscreen rendering readback, nor in render target selection. (Currently. D3D10 changes that)